crocodile race dnd 5e

Random Dungeon Generator-Lite for 5th Edition v1.2.pdf: 2019-08-03 21:39:02: 12.00 MB: Midnight Hatter - Random Dungeon Generator . If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? All rights reserved. Their scales are very thick, and can block even a blade if the blade is not fully sharpened. The Shifters are a race of people from Eberron: Rising from the Last War who transform from humanoid forms. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Up until their 13th birthday, hexlings are in all senses just like humans, their hag like traits not settling in until then. The crocodile can hold its breath for 15 minutes. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. Mechanically, the kobolds Draconic Cry ability is downright terrifying in a party where more than one character has extra attack (or can cast spells with attack rolls, preferably multiple rolls like Scorching Ray), or a Rogue, or basically its just scary good and a spectacular way to start a fight. Languages. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. Crovics are roughly 200 pounds, and 5-6 feet tall. Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land. Also, they can get more out of the Alert feat than just about any other playable race. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werecrocodile lycanthropy. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). You gain proficiency in the Intimidation skill. While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. Many of these subraces are rare, thriving only in specialized environments, such as the deepest swamps, or the hottest deserts. You could probably homebrew it. Growing up different is hard for anyone, but growing up to learn that everyone is right about you, that you are strange by nature, always have been and will be, is horrible. The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. Humanoid crocodiles that lurk in swamplandsAbility Score Increase. Since then, men has gone missing passing those parts. These are the majority of the Crovics, which are not chosen to be ambassadors, living in swamps or lakes. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. I heard he too carry the mark.". Anticipated - I knew what was going to happen. This is a shame, because Mordenkainens Monsters of the Multiverse appears to have done nothing to redress the dearth of tiefling variety although you can still find rules for the Sword Coast Adventurers Guides variant tieflings here. They were powerful hunters and were feared throughout many lands. Were there other hexlings in the family? The only thing I dont like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success, The only thing I don't like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success. Elves are probably synonymous with the fantasy genre, and D&D 5e is no exception. You have proficiency with this. Charisma is your spellcasting ability for these spells. You have 60 ft. of Darkvision. Your base walking speed is 35 feet. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. This D&D 5E race was designed by Taima and first released in 2019. Dusk hags were closely related to night hags, said to be their own offspring. With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. There sometimes starts growing moss in your hair. I rocked up late to the first session with an unread rulebook and a human bard called Nick Jugger. Search forums Chat/Discord. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Then when they are prone, go in for a bit attack at advantage. Monster Tags: When you reach 3rd level, you can cast the Invisibility spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Dungeons & Dragons 5th edition Their innate spellcasting and natural camouflage make them outstanding Rogues or Rangers, and their advantage on saving throws against magic is among the most powerful racial bonuses in the game. The one thing that unites the people from all these different races is that, sooner or later, some of them decide to become adventurers. Patrick Feeney: https://threetrollsandadryad.tumblr.com. Something happens to the hexlings at their 13th birthday. Speed. Your Intelligence score increases by 1. Dragonborn are all distantly related to a particular type of dragon and gain a breath-weapon attack tied to their particular color as well as resistance to a particular damage type associated with their draconic ancestry. When you go to sleep you can once per long rest choose to pry into the dreams of a creature within 60 feet of you. Your Strength, Constitution and Wisdom score each increases by 1.Age. 2023 Wizards. Yuan-Ti. They arent necessarily the offspring of a celestial and a humanoid, although that can be the case; some aasimar are created when a mortal is infused with divine power. It does slashing damage instead of piercing because that's how a crocodile tears apart its prey, they can't chew. Untamable, changeable, and fiercely free, the Eladrin are ruled by their emotions and innate connection, both to the changing seasons of the natural world and to the roiling fey magic that lives within each of them. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving . Embarrassing - I did something unlike me. It was the vernacular of the beginning, so the pets that communicate in early-stage essential languages those animals can comprehend Aquan and also the other way around. They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Scale Defense. You have resistance to cold damage. Charisma is your spellcasting ability for these spells. Home / Books / Dungeons & Dragons / 3rd Party / 5th Edition / _DMsGuild. Races - 5etools Hold Breath. Beyond the nine classic fantasy races that form the core of D&D 5es playable races, theres a whole multiverse of variety and strangeness. Crocodile Armor. Please enable JavaScript to get the best experience from this site. Size: Arcosians Base form may be anywhere between 4-5ft in height however in their larger forms have been known to be as big as 12ft tall. There are several more tiefling bloodlines tied to the other archdevils of the nine hells, but they were published in Mordenkainens Tome of Foes and are therefore now considered legacy content. Alignment. For them, it was as good as proof, and he knew, his eyes faltering as he stumbled backwards and murmured an excuse even if he didn't feel they deserved it. The first time it enters a creature's space on a turn, that . Most of the time, this curse is inherited by women in the bloodline, though male hexlings are not unheard of. You can speak, read, and write Common, and Draconic. Naturally gregarious, potbellied, and fond of lifes simple comforts, not many Halflings forgo the luxuries of home for a life as an adventurer. Main Spells/Abilities: Divine Fury, Warrior of the Gods. The crovic were once ordinary crocodiles, but were altered by dark magic; corrupting them to be the creatures they are now. I'd take away the auto-damage, and I'd specify that you don't need a free hand to use the grapple. Check out Valda's Spire of Secrets here! Ideally suited to aquatic and coastal campaigns, Tritons have a great array of traits from darkvision to a common damage-type resistance and some useful innate spellcasting (assuming youre near water). Ability Score Increase. https://taimashomebrewery.tumblr.com You can read, speak and write Common, Sylvan and one extra language of your choice. Age. Ability Score Increase. Capacity score increase - there is a chance of increasing the constitution code by 2 and on the other hand, your wisdom score gets increases by 1. You know the Shillelagh cantrip. Welcome to our guide to playable races in D&D 5e, an introduction to every commonplace and exotic lineage you can use to build your next character, along with some advice on which playable races work best as part of different character builds. As of 2023, it is the most recent edition of the Dungeons & Dragons rules. Their belly, hands, and lower jaw are covered in white scales. Natives of the elemental plane of water, tritons are protectors of the material planes oceans from the threat of elemental evil. Dragonborn scales once as lustrous as those belonging to the true dragons have faded over the generations, but the breath in their lungs remains just as powerful. Elf: Elves are quick and gain Perception proficiency, making them suitable candidates for Dnd races 5e like fighter, monk, ranger, and rogue. If you've got any problems with it, take it up with the Bando man. Gnome - cunning inventors, good at resisting magic, good Wizards. Art featured in the bottom right of page five was made by me. Graceful, dextrous, ageless elves are an otherworldly race who choose to dwell in places of ethereal tranquility in balance with the natural world, except the drow, of course, but their long sojourn in the Underdark and what it has done to their culture serves as a demonstration of what happens when elves fall out of step with the natural world (I guess worshiping an evil spider goddess doesnt help). You have a fascination things others find repulsive - death, disgusting or ugly things, You like to collect bugs, lizards and/or frogs, You eat odd things, such as moss or grass, You cant help but stare a lot - people say your eyes are penetrating, You mutter rhyming curses under your breath when angry or annoyed, You prefer nature to society, animals to people, You hoard odd things you find interesting. Gnolls - a Race of Ferocious Hyenafolk for 5e | GM Binder Giant Crocodile - Monsters - D&D Beyond You wanna beef this statblock up while being realistic? You have advantage on Dexterity (Stealth) and Wisdom (Perception) checks, while in swamp environments.Aquatic Hunter. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. By continuing to use our site, you consent to our use of cookies. Often they are hunted, tracked down by witch hunters that blames them for the sins of their hag ancestors. Hold Breath. Evil Eye. You have tough, scaly skin. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. They make highly effective Fighters, Rogues, and Monks. Aquan 5e was the loosened and raspy language. Crovic names come from an ancient tradition, that, while they could use regular names, they prefer to use their tribal names. The Witches Mark, a birthmark that appears somewhere upon their body, often by the hairline forcing them to wear their hair long in an attempt to conceal it. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. You may learn another language of your choice. Their scales can be dark tan, dark green, grey, pale yellow, or jet black colors, while their eye colors can be green, yellow, or hazel. Environment: Swamp Urban. Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. You also get to distribute your Ability Score increases the new way, which means that just about any class is a great fit for these types of dragonborn. All hexlings share certain traits as a result of their curse. Place Windows and Place Doors is available to all Plus and Pro subscribers. Each genasi gets a nice array of resistances and innate spells that makes them feel uniquely tied to their chosen element as well as the genies to whom they are distantly related. Resources. Most people know the common Lizardfolk, swamp-dwelling people who seem cold and alien to outsiders. In addition, you can hold your breath for 15 minutes, and you have a swimming speed equal to your walking speed. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. Your Wisdom score increases by 1. Cockatrice | D&D 5th Edition on Roll20 Compendium Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Most crocodile lizardfolk are chaotic neutral. Lycanthrope - Race - D&D Tools - Ark Alseif Male: Heavy use of the 'sh' sound and a's. Other Kenku believe their species excellent memories are a gift and speak to their destiny to witness and record as many of the universes wonders as possible. Since they lost their Nile, they've been wary about "sharing" things. In the wild that looks more like 5-10%. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. They do wish to survive, but they also wish to show off their victories to others and are very prideful. 5 AWESOME Homebrew Races You Should Be Playing In DnD Once thought of as merely the goblins smarter, more disciplined and warlike cousins, hobgoblins have undergone some changes recently that put them back in touch with their fey roots. Press J to jump to the feed. Changeling 5e. They have a naturally comedic, and talkative nature. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. A deceptive and hidden treat pretending to be one of you, while truly, they are just waiting to strike from the shadows. **Weight = base weight + (height modifier weight modifier), https://www.dandwiki.com/w/index.php?title=Crocodilian_(5e_Race)&oldid=1680949. Evil or not, their sylvan blood leads many of them to be inclined towards an erratic and chaotic nature, often governed by their emotions. Sea hags were revolting to look upon; their visage was so horrifying that the weak hearted were known to die upon gazing at these hags. Touched by a spark of the upper planes, Aasimar are to celestials as Tieflings are to fiends. Most hexlings, except for the Annis subtype who often are taller and stockier than the rest, are about the same size and build as human. This doesnt prevent them from being just as fearsome in battle, capable of dishing out extra damage on a critical hit, staying conscious when knocked to 0 hit points, and gaining proficiency in the intimidation skill. The death roll's attack bonus is the same as the bite and it does one more die of damage. The young adventurer quirked his eyebrow as he looked up at her. Race Names . You seem to know A LOT about crocodiles, Blue64. Thanks to your cursed heritage, you have superior vision in dark and dim conditions. They usually grow to around 7' tall, their tallest being 9' tall. Instead of Sylvan, you can speak, read and write Primordial. They are frequently mistaken as overly-muscular lizardfolk with their thick tails and reptilian appearance. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Their powerful back legs make for useful unarmed weapons which, combined with their 40 foot movement speed, means they make excellent monks. In battle, Minotaurs unarmed strikes are fearsome, making them powerful brawlers and unarmed fighters. Mountain dwarf priests might work, but hill dwarfs perform better. then you have a scary little beast to throw at your players. Did they grow up in a small and reclusive village where everyone knows one another or in a city where people of different backgrounds mix together? Healthy aligotarians can live up to 225 years. However, they are Sunlight Sensitive . Remember that hexlings are rare enough that it wouldnt be strange for one to live an entire life without knowing. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater will have rounds before they have to make death saving throws instead of minutes. Tail. Halflings are nimble, courageous, and possess reserves of luck far larger than their small physiques (which allow them to reroll natural 1s on any ability check, attack roll, or saving throw). The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . How hexlings deal with learning of their roots or the prejudice of people around them differs from one to the other. A shield's benefits apply as normal while you use your natural armor.Languages. When you reach 3rd level, you can cast the Alter Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Larger than pixies and sprites but smaller than just about everyone else, Fairies are one of the archetypal fey races with innate spellcasting and the power of flight. Dream Walker. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. Fey Step offers a drastic increase in the Eladrins mobility (allowing them to get in and out of combat as and when they need), and the extra seasonal effects bring a large amount of additional versatility to this player race, allowing you to charm, frighten, or damage your enemies and even let your allies teleport instead of you. Actions. Ability Score Increase. This makes them an amazing candidate for the Bard or Cleric class, although players who want their Hobgoblin to be a bit more directly impactful could still play a battle master Fighter. If a minotaur's horns can be 1d10, a devastating bite can be too. Your size is Medium.Speed. Anyone could tell from just looking at his worn leather armor, his bow and the short sword in his belt, that he was a seasoned ranger. Massive humanoids alligatorAbility Score Increase. The creature makes a Wisdom saving throw against your spell save. So more or less it depends on what class they are and how . However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. This helps get around some tricky ideas, like inherent alignment or the fact that all orcs previously started out in life with an intelligence penalty, but it also opens up a whole load of new opportunities to play different class/race pairings that previously would have been mechanically suboptimal. Hexlings might not have an innate tendency toward evil, but a lot of them end up there as a result of the expectations and prejudice they grow up with. In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Werecrocodiles might also assume a hybrid form with the head of a crocodile and the body of a muscular human. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. "Crikey! The young boy bit the inside of his cheek and closed his fists so tight they turned white and he felt his nails digging into his palms. It always feels unnaturally cold to the touch. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Also, the Celestial Revelation that all Aasimar receive at 3rd level can be a lynchpin of a character build, not to mention increase your damage output noticeably. D&D 5e: The Best and Worst Playable Races, Ranked - ScreenRant As a hexling derived from a Night Hag's bloodline, you carry their resistance to fire and inherit some of their dark magic. https://www.dandwiki.com/w/index.php?title=Aligotarian_(5e_Race)&oldid=1654331. They live in swamps that men have learned to avoid, usually for good reason. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores.